Program Listing for File ColladaSerializer.h¶
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/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#ifdef WITH_OPENCOLLADA
#ifndef COLLADASERIALIZER_H
#define COLLADASERIALIZER_H
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4201 4512)
#else
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wignored-qualifiers"
#endif
#include <COLLADASWStreamWriter.h>
#include <COLLADASWNode.h>
#include <COLLADASWLibraryGeometries.h>
#include <COLLADASWLibraryVisualScenes.h>
#include <COLLADASWLibraryEffects.h>
#include <COLLADASWLibraryMaterials.h>
#ifdef _MSC_VER
#pragma warning(pop)
#else
#pragma GCC diagnostic pop
#endif
#include "../ifcgeom_schema_agnostic/IfcGeomIterator.h"
#include "../serializers/GeometrySerializer.h"
#include <boost/numeric/ublas/matrix.hpp>
#include <boost/numeric/ublas/io.hpp>
class ColladaSerializer : public GeometrySerializer
{
// TODO The vast amount of implement details of ColladaSerializer could be hidden to the cpp file.
private:
std::stack<int> parentStackId;
class ColladaExporter
{
private:
class ColladaGeometries : public COLLADASW::LibraryGeometries
{
ColladaGeometries(const ColladaGeometries&); //N/A
ColladaGeometries& operator =(const ColladaGeometries&); //N/A
public:
explicit ColladaGeometries(COLLADASW::StreamWriter& stream, ColladaSerializer *_serializer)
: COLLADASW::LibraryGeometries(&stream)
, serializer(_serializer)
{}
void addFloatSource(const std::string& mesh_id, const std::string& suffix,
const std::vector<real_t>& floats, const char* coords = "XYZ");
void write(
const std::string &mesh_id, const std::string &default_material_name,
const std::vector<real_t>& positions, const std::vector<real_t>& normals,
const std::vector<int>& faces, const std::vector<int>& edges,
const std::vector<int>& material_ids, const std::vector<IfcGeom::Material>& materials,
const std::vector<real_t>& uvs, const std::vector<std::string>& material_references);
void close();
ColladaSerializer *serializer;
};
class ColladaScene : public COLLADASW::LibraryVisualScenes
{
private:
ColladaScene(const ColladaScene&); //N/A
ColladaScene& operator =(const ColladaScene&); //N/A
const std::string scene_id;
bool scene_opened;
std::stack<COLLADASW::Node*> parentNodes;
std::stack<IfcGeom::Transformation<real_t> > matrixStack;
public:
ColladaScene(const std::string& scene_id, COLLADASW::StreamWriter& stream, ColladaSerializer *_serializer)
: COLLADASW::LibraryVisualScenes(&stream)
, scene_id(scene_id)
, scene_opened(false)
, serializer(_serializer)
{}
void add(const std::string& node_id, const std::string& node_name, const std::string& geom_name,
const std::vector<std::string>& material_ids, const IfcGeom::Transformation<real_t>& matrix);
void addParent(const IfcGeom::Element<real_t>& parent);
void closeParent();
COLLADASW::Node* GetDirectParent();
void write();
ColladaSerializer *serializer;
};
class ColladaMaterials : public COLLADASW::LibraryMaterials
{
ColladaMaterials(const ColladaMaterials&); //N/A
ColladaMaterials& operator =(const ColladaMaterials&); //N/A
private:
class ColladaEffects : public COLLADASW::LibraryEffects
{
ColladaEffects(const ColladaEffects&); //N/A
ColladaEffects& operator =(const ColladaEffects&); //N/A
public:
explicit ColladaEffects(COLLADASW::StreamWriter& stream)
: COLLADASW::LibraryEffects(&stream)
{}
void write(const IfcGeom::Material &material, const std::string &material_uri);
void close();
ColladaSerializer *serializer;
};
std::vector<IfcGeom::Material> materials;
std::vector<std::string> material_uris;
public:
explicit ColladaMaterials(COLLADASW::StreamWriter& stream, ColladaSerializer *_serializer)
: COLLADASW::LibraryMaterials(&stream)
, serializer(_serializer)
, effects(stream)
{}
void add(const IfcGeom::Material& material);
std::string getMaterialUri(const IfcGeom::Material& material);
bool contains(const IfcGeom::Material& material);
void write();
ColladaSerializer *serializer;
ColladaEffects effects;
};
class DeferredObject {
friend bool operator < (const DeferredObject& def_obj1, const DeferredObject& def_obj2) {
size_t size = (def_obj1.parents_.size() < def_obj2.parents_.size() ? def_obj1.parents_.size() : def_obj2.parents_.size());
size_t cpt = 0;
// Skip the shared parents
while (cpt < size && *(def_obj1.parents_.at(cpt)) == *(def_obj2.parents_.at(cpt))) {
cpt++;
}
// If a parent list container the other one
if (cpt >= size) {
return def_obj1.parents_.size() < def_obj2.parents_.size();
} else {
return *(def_obj1.parents_.at(cpt)) < *(def_obj2.parents_.at(cpt));
}
}
public:
std::string unique_id, representation_id, type;
IfcGeom::Transformation<real_t> transformation;
std::vector<real_t> vertices;
std::vector<real_t> normals;
std::vector<int> faces;
std::vector<int> edges;
std::vector<int> material_ids;
std::vector<IfcGeom::Material> materials;
std::vector<std::string> material_references;
std::vector<real_t> uvs;
std::vector<const IfcGeom::Element<real_t>*> parents_;
DeferredObject(const std::string& unique_id, const std::string& representation_id, const std::string& type, const IfcGeom::Transformation<real_t>& transformation,
const std::vector<real_t>& vertices, const std::vector<real_t>& normals, const std::vector<int>& faces,
const std::vector<int>& edges, const std::vector<int>& material_ids, const std::vector<IfcGeom::Material>& materials,
const std::vector<std::string>& material_references, const std::vector<real_t>& uvs)
: unique_id(unique_id)
, representation_id(representation_id)
, type(type)
, transformation(transformation)
, vertices(vertices)
, normals(normals)
, faces(faces)
, edges(edges)
, material_ids(material_ids)
, materials(materials)
, material_references(material_references)
, uvs(uvs)
{}
std::vector<const IfcGeom::Element<real_t>*>& parents() { return parents_; }
const std::vector<const IfcGeom::Element<real_t>*>& parents() const { return parents_; }
};
COLLADABU::NativeString filename;
COLLADASW::StreamWriter stream;
ColladaScene scene;
public:
ColladaExporter(const std::string& scene_name, const std::string& fn, ColladaSerializer *_serializer,
bool double_precision)
: filename(fn)
, stream(COLLADASW::NativeString(filename.c_str(), COLLADASW::NativeString::ENCODING_UTF8), double_precision)
, scene(scene_name, stream, _serializer)
, materials(stream, _serializer)
, geometries(stream, _serializer)
, serializer(_serializer)
{
}
ColladaMaterials materials;
ColladaGeometries geometries;
ColladaSerializer *serializer;
std::vector<DeferredObject> deferreds;
virtual ~ColladaExporter() {}
void startDocument(const std::string& unit_name, float unit_magnitude);
void write(const IfcGeom::TriangulationElement<real_t>* o);
void endDocument();
};
ColladaExporter exporter;
std::string unit_name;
float unit_magnitude;
public:
ColladaSerializer(const std::string& dae_filename, const SerializerSettings& settings)
: GeometrySerializer(settings)
, exporter("IfcOpenShell", dae_filename, this, settings.precision >= 15)
{
exporter.serializer = this;
exporter.materials.serializer = this;
exporter.materials.effects.serializer = this;
exporter.geometries.serializer = this;
}
bool ready();
void writeHeader();
void write(const IfcGeom::TriangulationElement<real_t>* o);
void write(const IfcGeom::BRepElement<real_t>* /*o*/) {}
void finalize();
bool isTesselated() const { return true; }
void setUnitNameAndMagnitude(const std::string& name, float magnitude) {
unit_name = name;
unit_magnitude = magnitude;
}
void setFile(IfcParse::IfcFile*) {}
std::string object_id(const IfcGeom::Element<real_t>* o) /*override*/;
private:
static std::string differentiateSlabTypes(const IfcUtil::IfcBaseEntity* slab);
};
#endif
#endif