Class Ifc2x3::IfcSystemFurnitureElementType¶
Defined in File Ifc2x3.h
Nested Relationships¶
This class is a nested type of Struct Ifc2x3.
Inheritance Relationships¶
Base Type¶
public Ifc2x3::IfcFurnishingElementType
(Class Ifc2x3::IfcFurnishingElementType)
Class Documentation¶
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class
Ifc2x3
::
IfcSystemFurnitureElementType
: public Ifc2x3::IfcFurnishingElementType¶ The furnishing element type IfcSystemFurnitureElementType defines commonly shared information for occurrences of furniture elements. The set of shared information may include:
common properties with shared property sets common representations of shape common materials common composition of elements applicable assignment of process types
It is used to define a furniture element specification (i.e. the specific product information, that is common to all occurrences of that product type). Furniture Element types may be exchanged without being already assigned to occurrences. Occurrences of IfcSystemFurnitureElementType are represented by instances of IfcSystemFurnitureElement.
HISTORY: New entity in IFC2x2
Property Set Use Definition The property sets relating to this entity are defined by IfcPropertySet and attached by the HasPropertySets attribute. Refer to the documentation at the supertype IfcFurnishingElementType and ancestors for inherited property set definitions. The following property set definitions are applicable to this entity: Pset_SystemFurnitureElementTypeCommon
The following property set definitions are applicable to this entity according to the PredefinedType attribute:
Pset_SystemFurnitureElementTypePanel (PANEL) Pset_SystemFurnitureElementTypeWorkSurface (WORKSURFACE)
Material Use Definition The material of the IfcSystemFurnitureElementType is defined by IfcMaterialConstituentSet or as a fallback by IfcMaterial, and attached by the RelatingMaterial attribute on the IfcRelAssociatesMaterial relationship. It is accessible by the HasAssociations inverse attribute. The following keywords for IfcMaterialConstituentSet.MaterialConstituents[n].Name shall be used:
‘Finish’: The finish, typically at visible aspects of the furniture. ‘Frame’: The frame from which the object is constructed. ‘Hardware’: Finish hardware such as knobs or handles. ‘Padding’: Padding such as cushions. ‘Panel’: Panels such as glass.
Public Types
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typedef IfcTemplatedEntityList<IfcSystemFurnitureElementType>
list
¶
Public Functions
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IfcSystemFurnitureElementType
(IfcEntityInstanceData *e)¶
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IfcSystemFurnitureElementType
(std::string v1_GlobalId, ::Ifc2x3::IfcOwnerHistory *v2_OwnerHistory, boost::optional<std::string> v3_Name, boost::optional<std::string> v4_Description, boost::optional<std::string> v5_ApplicableOccurrence, boost::optional<IfcTemplatedEntityList<::Ifc2x3::IfcPropertySetDefinition>::ptr> v6_HasPropertySets, boost::optional<IfcTemplatedEntityList<::Ifc2x3::IfcRepresentationMap>::ptr> v7_RepresentationMaps, boost::optional<std::string> v8_Tag, boost::optional<std::string> v9_ElementType)¶
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typedef IfcTemplatedEntityList<IfcSystemFurnitureElementType>