Defined in File Ifc2x3.h
IfcInventory: public Ifc2x3::IfcGroup¶
An inventory is a list of items within an enterprise.
Various types of inventory can be included. These are identified by the range of values within the inventory type enumeration which includes space, asset, and furniture. User defined inventories can also be defined for lists of particular types of element such as may be required in operating and maintenance instructions. Such inventories should be constrained to contain a list of elements of a restricted type.There are a number of actors that can be associated with an inventory, each actor having a role. Actors within the scope of the project are indicated using the IfcRelAssignsToActor relationship in which case roles should be defined through the IfcActorRole class; otherwise principal actors are identified as attributes of the class. In the existence of both, direct attributes take precedence.There are a number of costs that can be associated with an inventory, each cost having a role. These are specified through the CurrentValue and OriginalValue attributes.HISTORY: New entity in IFC2.0. Modified in IFC2x4 to make all attributes optional and remove Where Rule.
Assignment Use Definition The IfcInventory may have assignments of its own using the IfcRelAssignsToGroup relationship where RelatingGroup refers to the IfcInventory and RelatedObjects contains one or more objects of the following types: IfcAsset: Assets included in the inventory.
IfcElement: Elements such as furniture included in the inventory.
IfcSpace: Spaces included in the inventory.
The organizational unit to which the inventory is applicable.
Persons who are responsible for the inventory.
The date on which the last update of the inventory was carried out.
IFC2x4 CHANGE Type changed from IfcDateTimeSelect.
Whether the optional attribute CurrentValue is defined for this IfcInventory.
An estimate of the current cost value of the inventory.
Whether the optional attribute OriginalValue is defined for this IfcInventory.
An estimate of the original cost value of the inventory.
IfcInventory(std::string v1_GlobalId, ::Ifc2x3::IfcOwnerHistory *v2_OwnerHistory, boost::optional<std::string> v3_Name, boost::optional<std::string> v4_Description, boost::optional<std::string> v5_ObjectType, ::Ifc2x3::IfcInventoryTypeEnum::Value v6_InventoryType, ::Ifc2x3::IfcActorSelect *v7_Jurisdiction, IfcTemplatedEntityList<::Ifc2x3::IfcPerson>::ptr v8_ResponsiblePersons, ::Ifc2x3::IfcCalendarDate *v9_LastUpdateDate, ::Ifc2x3::IfcCostValue *v10_CurrentValue, ::Ifc2x3::IfcCostValue *v11_OriginalValue)¶
- ::Ifc2x3::IfcActorSelect *