Class Ifc2x3::IfcInventory

Nested Relationships

This class is a nested type of Struct Ifc2x3.

Inheritance Relationships

Base Type

Class Documentation

class Ifc2x3::IfcInventory : public Ifc2x3::IfcGroup

An inventory is a list of items within an enterprise.

Various types of inventory can be included. These are identified by the range of values within the inventory type enumeration which includes space, asset, and furniture. User defined inventories can also be defined for lists of particular types of element such as may be required in operating and maintenance instructions. Such inventories should be constrained to contain a list of elements of a restricted type.There are a number of actors that can be associated with an inventory, each actor having a role. Actors within the scope of the project are indicated using the IfcRelAssignsToActor relationship in which case roles should be defined through the IfcActorRole class; otherwise principal actors are identified as attributes of the class. In the existence of both, direct attributes take precedence.There are a number of costs that can be associated with an inventory, each cost having a role. These are specified through the CurrentValue and OriginalValue attributes.HISTORY: New entity in IFC2.0. Modified in IFC2x4 to make all attributes optional and remove Where Rule.

Assignment Use Definition The IfcInventory may have assignments of its own using the IfcRelAssignsToGroup relationship where RelatingGroup refers to the IfcInventory and RelatedObjects contains one or more objects of the following types: IfcAsset: Assets included in the inventory.

IfcElement: Elements such as furniture included in the inventory.

IfcSpace: Spaces included in the inventory.

Public Types

typedef IfcTemplatedEntityList<IfcInventory> list

Public Functions

::Ifc2x3::IfcInventoryTypeEnum::Value InventoryType() const
void setInventoryType(::Ifc2x3::IfcInventoryTypeEnum::Value v)
::Ifc2x3::IfcActorSelect *Jurisdiction() const

The organizational unit to which the inventory is applicable.

void setJurisdiction(::Ifc2x3::IfcActorSelect *v)
IfcTemplatedEntityList<::Ifc2x3::IfcPerson>::ptr ResponsiblePersons() const

Persons who are responsible for the inventory.

void setResponsiblePersons(IfcTemplatedEntityList<::Ifc2x3::IfcPerson>::ptr v)
::Ifc2x3::IfcCalendarDate *LastUpdateDate() const

The date on which the last update of the inventory was carried out.

IFC2x4 CHANGE Type changed from IfcDateTimeSelect.

void setLastUpdateDate(::Ifc2x3::IfcCalendarDate *v)
bool hasCurrentValue() const

Whether the optional attribute CurrentValue is defined for this IfcInventory.

::Ifc2x3::IfcCostValue *CurrentValue() const

An estimate of the current cost value of the inventory.

void setCurrentValue(::Ifc2x3::IfcCostValue *v)
bool hasOriginalValue() const

Whether the optional attribute OriginalValue is defined for this IfcInventory.

::Ifc2x3::IfcCostValue *OriginalValue() const

An estimate of the original cost value of the inventory.

void setOriginalValue(::Ifc2x3::IfcCostValue *v)
const IfcParse::entity &declaration() const
IfcInventory(IfcEntityInstanceData *e)
IfcInventory(std::string v1_GlobalId, ::Ifc2x3::IfcOwnerHistory *v2_OwnerHistory, boost::optional<std::string> v3_Name, boost::optional<std::string> v4_Description, boost::optional<std::string> v5_ObjectType, ::Ifc2x3::IfcInventoryTypeEnum::Value v6_InventoryType, ::Ifc2x3::IfcActorSelect *v7_Jurisdiction, IfcTemplatedEntityList<::Ifc2x3::IfcPerson>::ptr v8_ResponsiblePersons, ::Ifc2x3::IfcCalendarDate *v9_LastUpdateDate, ::Ifc2x3::IfcCostValue *v10_CurrentValue, ::Ifc2x3::IfcCostValue *v11_OriginalValue)

Public Static Functions

const IfcParse::entity &Class()