.. _program_listing_file_src_serializers_OpenCascadeBasedSerializer.h: Program Listing for File OpenCascadeBasedSerializer.h ===================================================== |exhale_lsh| :ref:`Return to documentation for file ` (``src/serializers/OpenCascadeBasedSerializer.h``) .. |exhale_lsh| unicode:: U+021B0 .. UPWARDS ARROW WITH TIP LEFTWARDS .. code-block:: cpp /******************************************************************************** * * * This file is part of IfcOpenShell. * * * * IfcOpenShell is free software: you can redistribute it and/or modify * * it under the terms of the Lesser GNU General Public License as published by * * the Free Software Foundation, either version 3.0 of the License, or * * (at your option) any later version. * * * * IfcOpenShell is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * Lesser GNU General Public License for more details. * * * * You should have received a copy of the Lesser GNU General Public License * * along with this program. If not, see . * * * ********************************************************************************/ #ifndef OPENCASCADEBASEDSERIALIZER_H #define OPENCASCADEBASEDSERIALIZER_H #include "../ifcgeom_schema_agnostic/IfcGeomIterator.h" #include "../serializers/GeometrySerializer.h" class OpenCascadeBasedSerializer : public GeometrySerializer { OpenCascadeBasedSerializer(const OpenCascadeBasedSerializer&); //N/A OpenCascadeBasedSerializer& operator =(const OpenCascadeBasedSerializer&); //N/A protected: const std::string out_filename; const char* getSymbolForUnitMagnitude(float mag); public: explicit OpenCascadeBasedSerializer(const std::string& out_filename, const SerializerSettings& settings) : GeometrySerializer(settings) , out_filename(out_filename) {} virtual ~OpenCascadeBasedSerializer() {} void writeHeader() {} bool ready(); virtual void writeShape(const std::string& name, const TopoDS_Shape& shape) = 0; void write(const IfcGeom::TriangulationElement* /*o*/) {} void write(const IfcGeom::BRepElement* o); bool isTesselated() const { return false; } void setFile(IfcParse::IfcFile*) {} }; #endif